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ArgOS: Next Generation High-Performance Modular AI Agent Framework
ArgOS: An Innovative Modular High-Performance AI Agent Framework
ArgOS is a new type of Agent framework design, primarily aimed at game development, offering higher modularity and performance compared to traditional Agent frameworks. This design utilizes the Entity-Component-System ( ECS ) architecture, decoupling the various capabilities of the Agent into independently operating systems.
Core Design of the Framework
ArgOS is based on the ECS architecture, modeling the Agent as an entity composed of multiple components. It mainly includes the following parts:
Entity (: exists only as an ID, containing no data or logic.
Component ): Stores specific data and state of entities. Such as Agent, Perception, Memory, Action, and other components.
System (: Executes logic related to components. Such as PerceptionSystem, ExperienceSystem, ThinkingSystem, etc.
管理器)Manager(: Provides system-level functions such as resource management and data access.
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The system is divided into three types: conscious, subconscious, and unconscious, according to the "levels of awareness," operating at different frequencies. Each system operates independently and interacts through component data exchange.
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Main Innovations
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This design provides great flexibility while maintaining high performance. It is suitable for complex game AI and general agent development, and is expected to become an important reference for the next generation AI agent framework.
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